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Metal gear rising revengeance difficulty differences
Metal gear rising revengeance difficulty differences





metal gear rising revengeance difficulty differences
  1. Metal gear rising revengeance difficulty differences full#
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Sundowner leads the cult in its operations and believes in World Marshall's idea of Might Makes Right, but works to bring about their heaven for selfish reasons. Monsoon is someone who actively preaches his understanding of the nihilistic doctrine, along with trying to bring new believers into the fold. Mistral is a fresh convert to the cause who's rejoicing in the purpose she now has. Blade Wolf is enslaved by their tenets and doesn't know why it's that way. Khamsin is a blind believer in World Marshal's rhetoric that they fight for freedom, as he's not considered worthy enough to know their true goals. RAY is a weapon in service of their belief. The boss fights show an evolution in levels of the cultish "strong prey upon the weak" ideology among World Marshal's leaders.Finally, after EXCELSUS, you fight the real boss- Armstrong, who fights with nothing but his fists. Then move on to Sam, who fights with a sword and his bare hands. Monsoon instead uses sai and smoke bombs, and Sundowner fights basically with swords, shields, and brute force. You start out with giant war machines (Metal Gear RAY, and Khamsin's mecha too if you want to go chronologically), then move on to Blade Wolf and Mistral, who don't stick out too much but are, anatomically speaking, the most complex and advanced. Throughout the game, take a look at each battle you fight and you'll see that the fighting styles of each boss you fight show a devolving process in terms of weaponry.Is Raiden not unlike his enemies after all? It would appear so.

Metal gear rising revengeance difficulty differences full#

The ironic thing is that Raiden ends the game essentially as the top dog, being in full control of his destiny because no one had the power to stop him.

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They lived by the code that if you were strong enough, you could carve your own path and make your own rules, and the only way anyone had any right to stop you was if they were stronger than you.

  • We all like to think of Raiden as the (anti-)hero of the story who was ultimately in the right, but his opponents, especially Senator Armstrong after their final battle, seem to think that Raiden wasn't so different.
  • No matter what, Jack will always be her hero.
  • Sunny's unwavering belief in Raiden's heroism makes a lot of sense when you recall that Raiden is the one who saved her from the Patriots in the first place.
  • Naturally, since Raiden doesn't have a syringe of suppressor nanomachines, he has to do things the old-fashioned way. until you remember how he defeated a similar nanotech-based super-vampire in Metal Gear Solid 4.
  • Only theoretical, but given Armstrong's absurd strength and resilience, one would think an old, traditional soldier like Solid Snake wouldn't stand a chance in hell against him.
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    Prior to said fight, he reveals his anarchic leanings and that he wants to free America from its weakness and allow true freedom, meaning his true theme was always "It Has To Be This Way"-"Collective Consciousness" was him mocking the political climate of America, made more apparent when you listen to his rant after the Excelsus boss fight. When you fight him face-to-face, the music changes to "It Has To Be This Way", a bitter acknowledgement of the similarities between him and Raiden. During the fight with Metal Gear EXCELSUS, Senator Armstrong's theme is "Collective Consciousness", a song imploring the citizens of the United States to give up free will and "let your country control your soul".In The Stinger, Raiden being given a proper second eye again note (the eyepatch had image sensors on it, but was by no means a substitute for an actual eyeball) could symbolize how he has lost his insecurities and is no longer afraid to show his face. The scar Raiden has on his face is identical to Sam's. Shinkawa desgined it as a way to prove Raiden has lost part of his humanity, but still retains some (compare a concept originally used for Solid: Rising where Raiden was just covering his face), while the director wanted it to be the first step of Raiden's transformation into his darker personality. Said Collector's Edition gives multiple reasons for Raiden losing his eye and covering it with an eyepatch.According to the gallery section of the Piggyback Guide's Collector's Edition, the staff explains that the cybernetic functions were based on research made by the same university. Armstrong gives some points to the University of Texas when fighting Raiden.

    metal gear rising revengeance difficulty differences metal gear rising revengeance difficulty differences

    i wonder if it was a speciality technique sam learned from his father. Raedon01: i just noticed something, see the scar on sam's left eye? it's the same side and direction of attack that he used on Raiden.







    Metal gear rising revengeance difficulty differences